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simple habits that keep your read on your own level realistic.</description><category>Mental Game and Tilt</category><pubDate>Tue, 27 Oct 2026 00:00:00 GMT</pubDate></item><item><title>The Hot Hand Belief</title><link>https://188betth.xyz/mental-game-and-tilt/the-hot-hand-belief/</link><guid isPermaLink="true">https://188betth.xyz/mental-game-and-tilt/the-hot-hand-belief/</guid><description>What research and match data suggest about streak shooting, why the feeling of being hot is so convincing, and how players can treat streaks more carefully.</description><category>Mental Game and Tilt</category><pubDate>Tue, 27 Oct 2026 00:00:00 GMT</pubDate></item><item><title>The Sunk Cost Trap in Ranked Queues</title><link>https://188betth.xyz/mental-game-and-tilt/the-sunk-cost-trap-in-ranked-queues/</link><guid isPermaLink="true">https://188betth.xyz/mental-game-and-tilt/the-sunk-cost-trap-in-ranked-queues/</guid><description>Why players keep queuing after a bad run to win back what they lost, 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00:00:00 GMT</pubDate></item><item><title>Fighting Game Frame Data Explained</title><link>https://188betth.xyz/fighting-game-analysis/fighting-game-frame-data-explained/</link><guid isPermaLink="true">https://188betth.xyz/fighting-game-analysis/fighting-game-frame-data-explained/</guid><description>Learn how startup, active and recovery frames are read in a fighting game move list, and what those numbers reveal about speed, range and risk.</description><category>Fighting Game Analysis</category><pubDate>Tue, 27 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Counterpicking in Fighting Game Sets</title><link>https://188betth.xyz/fighting-game-analysis/counterpicking-in-fighting-game-sets/</link><guid isPermaLink="true">https://188betth.xyz/fighting-game-analysis/counterpicking-in-fighting-game-sets/</guid><description>How switching characters between games in a set responds to a known matchup, what it costs in practice, and why the choice is also a guessing 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